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It’s the first day of summer and rosy is spouting off a list of all the thing she wants to do She is moving to fast and not being patient she wants to go everywhere in a day zoo park mall she learns she can go to those places but only one day at a time

Esperanza is a girl who is sick and has a beautiful garden at her house, she wants to take care of her garden but her illness prevents her from doing so, until she meets Eliot, a boy who helps her take care of her garden while they both play helping Esperanza with her illness

In a picturesque village, a young girl named Lila enjoyed a carefree childhood, filled with exploration and dreams. However, she learned from her grandmother about children in less fortunate circumstances, facing severe hardships. One day, Lila discovered a weathered book with stories of these children, which inspired her to advocate for children's rights. She shared her vision of safe childhoods with her village, leading them to raise awareness and organize events focused on education, healthcare, and safety for all children. Over time, Lila's village became a symbol of hope, demonstrating that with compassion and effort, every child can have a secure and joyful childhood. As she grew up, Lila continued her mission, reminding the world of the fundamental right to a safe and happy childhood.

W dużym miasteczku, w przytulnym przedszkolu „Kubuś”, pracowała wychowawczyni Pati, która była również czarodziejką. Pewnego dnia, Pati otrzymała wiadomość od małego kotka: „Pomocy! Nasze Królestwo Zabawek jest w niebezpieczeństwie!” „Dzieci, dzisiaj czeka nas wyjątkowa przygoda,” — powiedziała Pati i zamieniła przedszkole w magiczny zamek. Dzieci i zabawki ruszyły w podróż, przechodząc przez magiczne komnaty pełne cudów i zagadek. Spotkały mówiące zwierzęta, które opowiedziały o złej wiedźmie. W lesie, gdzie mieszkała wiedźma, dzieci rozwiązywały zagadki, by dotrzeć do jej zamku. Gadający kruk na straży zamku dał im zagadkę: „Co to jest: ma klucz, ale nie może otworzyć żadnych drzwi?” Mały Jaś odpowiedział: „To klawiatura komputerowa!” Kruk otworzył bramę. Pati zaproponowała wiedźmie przyjaźń zamiast walki. Wiedźma, wzruszona, zgodziła się i uwolniła Królestwo Zabawek. Dzieci wróciły do przedszkola, wiedząc, że każdy dzień z Pati to nowa, magiczna przygoda.

課室裏有很多有趣的東西,讓我好奇想聽一聽、看一看。 遇到想聽或想看的東西,先舉手問老師,會是有禮貌的行為。 所以,我會嘗試在上課時安靜坐好,完成練習。 完成練習後,我會嘗試舉手,然後請求老師讓我聽一聽、看一看。 我能夠先做完練習,再舉手請求,老師會讚我「做得好!」

Join Timmy the Tiger and his friends on a wild and wacky adventure through the jungle. As they embark on a safari to find the legendary "Laughing Lagoon," they encounter goofy animals, like a dancing zebra and a singing monkey, who add unexpected twists to their journey.

dan un lieu magic

Myra is a finalist for the Sunnyvale Elementary Ultimate School Poetry contest.

Join Sam and Maya, two enthusiastic African American friends, as they embark on thrilling STEAM adventures. From conducting electrifying experiments to building incredible structures, they'll ignite your curiosity and spark your interest in STEAM.

Boy is a ared of the monster in the closet but it is just a shadow

In a small forest, most of the inhabitants used a foreign language, having forgotten their own language, Filipino. One day, while observing the town, a monkey named Napoleon, the leader of the town, noticed that others were struggling to communicate because of the frequent use of the foreign language. Wishing to resolve the misunderstanding in the town, the monkey set out to find someone who could help.

deux petites filles s'enfoncent dans la foret, envoyée par leur mere pour aller cueillir des fraises pour la tarte qu'elle est en train de préparer. elle finissent par voir une vieille petite cabane avec de la fumée qui sort par la cheminée. la plus grande dahlia veut passer son chemin, la plus petite mya tres téméraire, veut absolument voir s'il y a quelqu'un dedans. elles se chamaillent à ce sujet quand tout a coup la porte s'ouvre dans un grincement. mais tjrs personne. il fait noir a l'intérieur. mais mya veut entrer et dahlia non. mya court et entre, dahlia a peur pour elle et la suit. a l'intérieur, une vieille dame au nez crochu et au chapeau de sorcière est en train de faire bouillir de l'eau sur la marmite sur le feu. elle dit bonjour aux filles et demandes si elles sont perdues, et si elles ont faim. dahlia dit non et non, mya dit oui et oui, au grand désespoir de dahlia. la sorcière sourit et dit que ca tombe bien, qu'elle prépare une bonne soupe. 10 fois, elle demande alors aux filles si elles aiment tel ou tel ingrédient. lorsque elle commence sa phrase on dirait qu'elle parle d'un ingrédient délicieux, et Mya crie OUI j'adore ! et Dahlia dit non. par exemple la sorcière demande si elles aiment le caramel MOU .... (ici mya dit OUI Dahlia dit NON) puis la sorcière termine : CHES grillées ! (= mouches grillées). pareil avec les "vers gluants" et 8 autres du meme genre. a la fin, la sorcière verse un grand bol de soupe et demande laquelle en veut. sans attendre de réponse elle se dirige vers mya car elle est persuadé qu'elle va dire OUI. Mais non mya dit NON, finalement je n'aime pas les mouches grillées, ni les vers gluants, ni les .... (tous les 10). et puis surtout, NON je mangerais jamais quelque chose que me donne un inconnu, encore moins une sorcière dans les bois. et les filles s'enfuient en riant.

A young boy named Teddy goes on an adventure on the NYC subway

A cute whimsical story of pandy the panda who is trying to fall asleep. his mom tells him to count the stars. pages show a number of starts on each page until he sees 10 starts then finally falls asleep

baraa spends his time on tiktok

bermain di rumah

Angel Rich, a wealthy and wise entrepreneur, wants to teach her nieces and nephews the value of money. When she takes them to LondonSky Theme Park, she gives them a set amount of cash and a challenge—ride, eat, and have fun, but budget wisely! At first, the kids are excited to do everything—until they realize they can’t afford it all. With different ride prices, meal deals, and souvenir temptations, they must plan, prioritize, and work together to make the most of their money. Through smart decisions and teamwork, they learn that budgeting doesn’t mean less fun—it means more! This fun-filled adventure teaches kids about financial literacy, smart spending, and making choices—all while enjoying an unforgettable day at the park! Page 1 The kids arrive at SkyQuest Theme Park, ready for the best day ever! Page 2 Auntie hands them a set amount of money. "Spend it wisely!" she says. Page 3 Kamya (17) unfolds the park map. “Let’s ride everything!” Page 4 SaMii (15) eyes the food court. “Hold up, we need to eat too!” Page 5 Keon (11) checks prices. "We can’t afford it all—we need a plan!" Page 6 They find a meal deal to save money. SieRi (12) spots an unlimited ride wristband. Page 7 They pool their money, buying wristbands and budgeting for food and souvenirs. Page 8 They skip expensive snacks and enjoy all the biggest rides! Page 9 Kage (3) wants cotton candy, but they remind him to make choices. Page 10 By evening, they have money left for small souvenirs. Page 11 Auntie meets them. “How did you do?” Kamya grins. “We rode everything and still saved money!” Page 12 Auntie smiles. “That’s what I call smart money moves!”

Snail and ant friendship even they are similar to each other.

1. A Snowy Adventure Begins

1. Once upon a time, in the town of Bankroot Valley, was a Mayor Pig. He was a greedy and hungry beast, but nobody dared talk back to him. 2. One day, he decided to have a grand dinner, a dinner that had all the food he could see. 3. "Butler Finn! Send invitations to all the rich animals in the area! I want this to be the biggest, craziest, and tastiest dinner of all time!" Mayor Pig yelled. 4. "But if you take all the food, what will we eat for the winter?" Finn the Fox asked. "I DON'T CARE!" Mayor Pig screamed. 5. Finn the Fox sighed, but he realized a plan. So he spread the word around to the towns people. 6. On the day of the dinner, Mayor Pig had almost a thousand kilograms of food and 100 rich animals in his mansion. 7. But there was so much food, the walls began to crack. 8. BOOM! the walls caved in, and all the food flew out of the building. 9. The fox, along with all of the towns animals, ran in and took all of the food. 10. With enough food for everyone, they lived happily ever after.
