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"Once upon a time, long ago, there was a boy named Veydran. He was ordinary—just like you and me—until the Gods gifted him power beyond imagination. With a single thought, he could move mountains, shatter steel, control the minds of others… But power is a test. And he failed. Instead of becoming a savior, he became something else... something feared. Cities crumbled under his wrath, empires fell at his feet. The Gods, horrified by what they had unleashed, came together to do the unthinkable. They buried him alive—deep beneath the earth—trapped in darkness for a thousand years...”

In the small village of St. Osyth in 1582, seven-year-old Febey Hunt’s world was upended when whispers of witchcraft turned her peaceful home into a place of fear. Her stepmother, Ursula Kempe, a midwife and healer, was accused of casting malevolent spells. To Febey, Ursula’s remedies were acts of care—her poultices and potions often soothed fevers and aches. Yet, neighbors claimed she used those same skills to harm. Febey saw her stepmother dragged to trial, where neighbors gave chilling testimonies. They spoke of Ursula’s supposed curses causing illness and death. The young girl struggled to reconcile these tales with the warm, hardworking woman she knew. To Febey, the accusations seemed like a nightmare conjured by adults' mistrust and superstition. When Ursula was condemned, Febey felt the weight of the village’s judgment—not just on her stepmother, but on her own family. Rumors spread like wildfire, tainting everyone connected to Ursula. Febey watched as fear fueled division and heartache. The witch trials forever changed the young girl, planting questions about justice and truth. For Febey, it was a harsh lesson in how fear and suspicion could overshadow kindness, leaving her with a story she would never forget.

In a kingdom bright and gay, Ruled by King Adela each day, Queen Sanana, fair and kind, With their children, joy they'd find. Princes Arman and Aryan strong, Princess Amara, where they belong, They’d travel near and far, you see, Switzerland their favorite spree. But a witch named Cruella, mean, Jealous of the lovely scene, Planned to kidnap kids so bright, And take over the kingdom’s light. One dark night, she came to fight, Her black and white hair gave a fright, But brave King Adela stood his ground, With courage in his heart, profound. Cruella fled to a forest grand, With magic wand in her hand, “Abracadabra!” she did shout, Three fierce dragons she brought out. But Adela, with generals three, Surya, Kumar, Mustafa, with glee, Crafted nets with magic might, To capture dragons in the night. With “abracadabra!” loud and clear, The dragons turned from foes to dear, Allies now, with hearts so bright, Ready to fight for what is right. Angry Cruella, in her rage, Summoned trees like a mage, “Abracadabra!” she did cry, Living trees began to fly. But dragons breathed their fiery breath, And trees retreated in their death, The trees then caught the witch in bind, Cruella, trapped, was left behind. King Adela, with words so wise, “Abracadabra!” to the skies, Stripped Cruella of her power, Banished her in the final hour. The kingdom cheered, joy did flow, As good had conquered evil’s show, The moral clear, without fail, Goodness and love will always prevail. And so they lived in peace and glee, Traveling places wild and free, The happy kingdom bright and gay, With love and laughter every day.

Sally the Seagull flew through the air and spotted a struggling fish. Sally decided to take a closer look to see if she could help the fish. “Hey fish, what’s got you struggling so?” she asked. “I got caught up” replied the fish. “That fisherman is trying to take me for a ride” the fish continued. Sally looked up and saw the fisherman trying to reel in the fish. Sally thought for a moment, “why don’t you ask him to let you go?” she said. “Well I never thought of that,” remarked the fish. So the fish got up all of its might, jumped out of the water and yelled, “LET ME GO! Please!”, he said please because he was a polite fish after all. The fisherman didn’t move, he just kept trying to reel the fish in. “Well, what did he say?” asked Sally. “He doesn’t speak fish” replied the fish. Sally thought maybe she could try to talk to the fisherman. She flew over to him and said “excuse me, sir, but could you please let my friend the fish go?” But the fisherman only heard “caw, caw, caw caaaw, caw caw.” Sally flew back to the fish. The fish asked, “is he going to let me go?” “No” Sally replied, “he doesn’t speak seagull.” Just then a sea otter swam up, he had heard them talking and was wondering what the commotion was all about. The sea otter asked the fish, “what’s going on over here?”

Asher reveals his his deepest wish for the Christmas season.

Angel Rich, a wealthy and wise entrepreneur, wants to teach her nieces and nephews the value of money. When she takes them to LondonSky Theme Park, she gives them a set amount of cash and a challenge—ride, eat, and have fun, but budget wisely! At first, the kids are excited to do everything—until they realize they can’t afford it all. With different ride prices, meal deals, and souvenir temptations, they must plan, prioritize, and work together to make the most of their money. Through smart decisions and teamwork, they learn that budgeting doesn’t mean less fun—it means more! This fun-filled adventure teaches kids about financial literacy, smart spending, and making choices—all while enjoying an unforgettable day at the park! Page 1 The kids arrive at SkyQuest Theme Park, ready for the best day ever! Page 2 Auntie hands them a set amount of money. "Spend it wisely!" she says. Page 3 Kamya (17) unfolds the park map. “Let’s ride everything!” Page 4 SaMii (15) eyes the food court. “Hold up, we need to eat too!” Page 5 Keon (11) checks prices. "We can’t afford it all—we need a plan!" Page 6 They find a meal deal to save money. SieRi (12) spots an unlimited ride wristband. Page 7 They pool their money, buying wristbands and budgeting for food and souvenirs. Page 8 They skip expensive snacks and enjoy all the biggest rides! Page 9 Kage (3) wants cotton candy, but they remind him to make choices. Page 10 By evening, they have money left for small souvenirs. Page 11 Auntie meets them. “How did you do?” Kamya grins. “We rode everything and still saved money!” Page 12 Auntie smiles. “That’s what I call smart money moves!”

a person who cannot find the meaning of life is a passenger

1. John Jr and Vasi was exploring around outside. They would occasionally stop to greet people. Vasi finds a peculiar purple rock. 2. John Jr uses his phone to try to identify this rock. It appeared to be 'a stone of tomorrow. John Jr saw some steps to follow to activate the stone. John Jr and Vasi wondered what would happen. 3. John Jr followed the instructions and would chant anything needing to be said together. They completed the last step and all the sudden the stone glowed brightly and became warm. 4. They then felt a weird feeling in their body. A before they knew it they was in a strange place. People looked and did things very differently than what they was used to. 5. People was zooming pass John Jr and Vasi in spaceships. Everyone they saw were dressed funny in plastic clothes. The oddest thing to John Jr and Vasi is the fact that people no longer spoke to each other. Instead they used a combination of sign language and telepathy. John Jr and Vasi started to check out the place. 6. They found a sign for an upcoming carnival on June 28, 2044. John Jr and Vasi was intrigued. Life was very different than what they had known, which made them a bit scared. 7. John Jr looked up for something to help him and Vasi return back to normal. John Jr found some steps for a reversal. John Jr and Vasi carefully followed steps. The stones became cold and with a blink of an eye, they were safely back in their neighborhood. 8.. John Jr and Vasi was glad to see a glimpse of the future, but had no desire to return. They took the stone home and put it on their shelf.

When a mysterious golden key appears on Mr. C’s desk, Rose, Adrian M., and Aaliyah are the only ones who see it shimmer. The key hums with energy, and when they touch it together, the classroom transforms into a swirling tunnel of light. They land in Civicara, a magical city where buildings float, roads rearrange themselves, and glowing symbols represent the rules that keep everything running smoothly. Guided by Archivus, a wise owl-like guardian of Civicara, the trio embarks on a quest to restore balance to the city. The Laws of Light that keep streets safe are flickering, the Fountains of Health that provide clean water and care have stopped flowing, and the Flame of Service—which powers the firefighters' and sanitation workers’ abilities—is dimming. Without these forces, the city is falling into chaos. To set things right, Rose, Adrian, and Aaliyah must visit different parts of Civicara: The Hall of Laws, where they learn how fair rules protect everyone and must fix a broken law book. The Healing Gardens, where they help magical doctors and learn about health and safety. The Service Forge, where they work alongside magical sanitation workers, firefighters, and teachers to restore the Flame of Service. Through teamwork, problem-solving, and courage, the three friends bring Civicara back to harmony. When they return to Mr. C’s classroom, they realize their own community is just as important—every worker, rule, and service helps keep their world running. And just maybe, if they listen closely, they can still hear the hum of the golden key, reminding them that they have the power to make a difference.

In a village at the base of the Alps' magical "Golden Peaks," young Lily, drawn to their enchanted glow, sets off to climb them. Navigating forests, streams, and hills, she reaches the snowy mountains, captivated by their beauty. Climbing higher, she's mesmerized by the vibrant gold light and nature's wonders. At the summit, she revels in the breathtaking view and the warmth of the golden rays. Returning home, Lily shares her adventure, turning the Golden Peaks into a symbol of hope and inspiration, encouraging others to pursue their dreams and appreciate nature's magic. The story of Lily and the Golden Peaks becomes a timeless legend.

Isaac and Ivan visit the zoo. Isaac wanted to see his favourite animal which is an Elephant.

The Sky Castle floating above the clouds with Princess Lila and Nimbus in the foreground.

this book is about the brave boy David, who went on a great journey to another space, to the world of dinosaurs

Laura Musica joue tout les instrument du monde et un jour elle jouent un instrument magique et elle est transporter au pole nord. ou elle rencontre Arthur Pinson. mais elle doit être de retour pour noel avec sa famille.

1. A girl 4 yo playing with her father. She plays a superhero costume. 2. She is pleased with her father's role as a Spiderman's enemy.

Twin brothers Slothes named Sammy and Zippy love to hang out with their friends at the Big Treehouse and go on great adventures.

It was a beautiful day in Monterey Bay. a baby seagull and an otter chase each other in and out of the waves. the otter seemed annoyed, but then begins to share his lunch with the seagull because he was hungry and couldnt find food. unlikely friends take care of each other and otter swims away with family. make this a rhyming book.

On a sunny afternoon The NSFT(The National Space Foundation of Taiwan) was calling an emergency meeting, “We are facing a really big problem right now!” said the head of the army.”Oh!HELP!!”said the head of the Air Force.”AHHHHH!” screamed everybody else.”Everybody, be QUIET!” shouted the chairman of The NSFT.”But how do we stop this?! We had never got into this situation before! And it’s now here in 2024!” replied the head of the army.”We are going to need the kid who can talk to them to help you guys and tell them to GO AWAY!!!”said the president of USA(who came to help them).

1. Praxton is an 11-year-old boy who loves adventure. Most people call him ‘Prax” 2. He always has a flashlight in his hand 3. There is a forest behind his house. He loves to play in the forest 4. There is a mysterious cave in the forest 5. He’s never been allowed to get inside there 6. One nice morning, he decides to sneak inside there without telling his parents 7. Once he enters, all the rocks fall blocking the entrance. It’s dark in there. Lucky, he has the flashlight 8. He sees ants walk to the light so he follows the ants 9. Finally, he finds the exit 10. Once he gets home, he gives his mom a big hug and says that he thought he would die in the cave and wouldn’t see his mom again 11. He says sorry to his mom for not listening to her

In a cozy bathtub lived a family of four rubber ducks. The mother, Sparkle, was a sparkly-sassy duck who always shined bright and loved to dance on the water's surface. Father Quill, the wise and prepared duck, always had a plan and a kind word of advice. Their eldest, Quester, was an inquisitive and passionate girl, always asking questions and diving deep to explore the tub's depths. The youngest, Giggles, was a goofy, quiet duck who loved making everyone laugh with his silly antics. One bubbly morning, Sparkle declared, “Let’s have a quacking adventure to the far end of the tub!” Quill, ever the planner, had packed a tiny backpack with floaties, snacks, and a tiny rubber map. Quester quacked excitedly, "What’s over there? Are there more bubbles? Is there a soap waterfall?" Giggles just giggled, already making funny faces at his reflection. As they paddled along, they encountered the dreaded Soap Sud Monster, who turned out to be a friendly lump of bubbles. Quester tried to interview the monster, but Giggles kept making it laugh with his impersonation of a squeaky toy. They then found the legendary Rubber Duck Island, which was just a soap dish, but they pretended it was a majestic fortress. The family had a bubble fight, with Sparkle twirling and Quill getting hilariously stuck in a soap ring. Quester discovered a “treasure” of bath beads, which she declared to be magical pearls. Giggles tried to juggle them but ended up making everyone slip and slide in a fit of laughter.
